Yesterday I had to learn Inkscape to draw charts and diagrams for my school report. After a while I got bored of that and wanted to draw something else and now this little guy is my new wallpaper :3
It was fun.. and a bit confusing xD Definitely very different to pixeling.
Ok, first let me congratulate you in making the brave step of trying vector art. Considering your restictive, pixel background, I hope you've seen the light of the scalable!
Seriously though, this is a really good jump into vector. Not only have you used the shape tools, modified the achors on them, used transparencies, but also attempted a reflection! Bravo!
As this is your first vector, I'm not going to be overally anal but to point you in the direction of other tools you could try to achieve a smoother effect of doing scalable emoticons. The main issue I see in this is how you've attempted to create a sphere using solid shapes. This might be a reference to your shading technique in pixels, however translated into vector, it makes the shape look flat.
1) Try using radial gradient fills for the shape... position the source towards the top. Also consider placing a slight gradient on a different blending mode (say screen at about a 30% opacity) at the opposition end of the circle towards the edge to give further depth. These gradients will give a lot smoother transaction in colour.
2) If you want to get technical, try using vector blendings to create a slight distorted gradient (not a linear or radial gradient). These are a bit advanced, but worth looking into how to do. They can be a lot of fun! Avoid using blurs though if you want to maintain full scalability!
3) In more advanced applications, I can't say for Inkscape as I don't use it, consider using the 3D revolve tool in Illustrator to give a realistic sphere shape.
The highlight to this vector to me though is the glasses and they've been very well rendered. However my only critism with them is that the corners could do with some highlights also.
Other than this, this vector shows a hell of a lot of potential and I urge you to try further pieces in Inkscape and beyond. It is a steep learning curve, but once you get over the hump it's plain sailing and a lot of fun
Seriously though, this is a really good jump into vector. Not only have you used the shape tools, modified the achors on them, used transparencies, but also attempted a reflection! Bravo!
As this is your first vector, I'm not going to be overally anal but to point you in the direction of other tools you could try to achieve a smoother effect of doing scalable emoticons. The main issue I see in this is how you've attempted to create a sphere using solid shapes. This might be a reference to your shading technique in pixels, however translated into vector, it makes the shape look flat.
1) Try using radial gradient fills for the shape... position the source towards the top. Also consider placing a slight gradient on a different blending mode (say screen at about a 30% opacity) at the opposition end of the circle towards the edge to give further depth. These gradients will give a lot smoother transaction in colour.
2) If you want to get technical, try using vector blendings to create a slight distorted gradient (not a linear or radial gradient). These are a bit advanced, but worth looking into how to do. They can be a lot of fun! Avoid using blurs though if you want to maintain full scalability!
3) In more advanced applications, I can't say for Inkscape as I don't use it, consider using the 3D revolve tool in Illustrator to give a realistic sphere shape.
The highlight to this vector to me though is the glasses and they've been very well rendered. However my only critism with them is that the corners could do with some highlights also.
Other than this, this vector shows a hell of a lot of potential and I urge you to try further pieces in Inkscape and beyond. It is a steep learning curve, but once you get over the hump it's plain sailing and a lot of fun
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